Title image

Archive

Home / 

Modeling, rendering and 3D animation, of creature in Zbrush
Personal project.

At Galahad Studio we deeply believe in the importance of staying updated and constantly learning, with the intention of further diversifying the range of services and products we can offer our customers. Hence the challenge of making a 3D modeling of creature based on giant monsters.

With this in mind, the development of the bust was done in ZBrush, which stands out for its ability to generate three-dimensional organic figures. Therefore, the design of a kaijū-type monster was chosen, inspired by that of the old Japanese films such as Godzilla by Tōhō, but with a unique proposal.

The proposal for Zibrushan , the 3D modeling of the creature I developed, is inspired by the cartoons of the 90’s such as The Ninja Turtles or Street Sharks, where grotesque gestures and zoomorphism were very common. In addition to this, the graphic style of the render has a cel shading finish to give it a caricatured finish, while the colors are vibrant and inspired by sea creatures.

My participation in the project was to design the character, perform the modeling in ZBrush and final render , as well as a turn around of the bust of the creature in KeyShot, according to the specifications of the exercise.

Currently, social networks are increasingly visual. Therefore, if we accompany our content with an illustration or animation, we will get our followers interested in your brand.Don’t spend your time searching the internet for photos that look like your ideas. We help you bring your new product, character or publication to life. Our Illustration and Motion Graphics service has no limits and neither do your ideas. Contact us!

And if you like A Doodle a Day, you can support us on Patreon from $1 USD, in return, you will receive exclusive rewards month after month, such as stickers, wallpapers, previews, streamings and more. Click on the following link and be part of the experience

Modeling, rendering and 3D animation, creature in Zbrush and Keyshot
Personal project.

At Galahad Studio we deeply believe in the importance of staying updated and constantly learning, with the intention of further diversifying the range of services and products we can offer our customers. Hence the challenge of making a 3D modeling of monster-type character.

With this in mind, the development of the character was carried out in ZBrush, which stands out for its ability to generate three-dimensional organic figures and the design of a cartoon monster was chosen, inspired by the Muppets or Where the Monsters Live, but with a unique proposal.

The proposal for the 3D modeling of character that I developed, is inspired by the caricatures of folklore such as the Scandinavian trolls, which are often represented as small monsters with horns, mouths and prominent hands. In addition to this, the graphic style of the render has a semi-realistic finish with an appearance of rock with moss, to accentuate its magical origin.

My participation in the project was to design the character, perform the modeling in ZBrush and final render , as well as a turn around of the character in KeyShot, according to the specifications of the exercise.

Currently, social networks are increasingly visual. Therefore, if we accompany our content with an illustration or animation, we will get our followers interested in your brand.Don't spend your time searching the internet for photos that look like your ideas. We help you bring your new product, character or publication to life. Our Illustration and Motion Graphics service has no limits and neither do your ideas. Contact us!

And if you like A Doodle a Day, you can support us on Patreon from $1 USD, in return, you will receive exclusive rewards month after month, such as stickers, wallpapers, previews, streamings and more. Click on the following link and be part of the experience

Visual Identity Proposal (2015 – 2017)
To position the brand among its audience, through animations, logo and POP material.

In 2015, Blue Labs, in partnership with Publifón, launched the ApantallaNet platform, having found a niche in the market in restaurant advertising through digital signage.

Between 2015 and 2017, a series of graphic materials were developed ranging from the development of visual identity, business cards, flyers, to the design and creation of stands for advertising fairs and the development of programmable content, transmitted through the platform itself.

Being the Digital Signage an advertising service little known in Mexico, ApantallaNet sought to position itself as a market leader. Therefore, the visual proposal was to tie the ApantallaNet service, with the most popular streaming systems on the market, giving it an appearance similar to that of a modern television channel and a little transgressive. This visual proposal has achieved the growth of the brand as well as its positioning in the market.

My participation in the project was to collaborate in the development of the brand, as well as in the design of its Visual Identity, according to the needs of the client. As well as the planning, design, layout and illustration of different graphic materials such as brochures, business cards, web sites and platforms and various POP materials. In addition, he supervised, as Art Director, the production of various audiovisual content such as curtains, advertiser spots and advertising, as in the project Know ApantallaNet. The production and management of the project was by the Blue Labs team.

Oh Güey!
Project developed to promote the art toy Xico, character created by Cristina Pineda
Illustration development and art direction

Together with the Blue Labs team, the audiovisual content and sculptural piece was developed for the Mexican clothing and accessories brand ¡Ay Güey!

The project involved a projection on a sculptural piece of meter and a half high by Xico, a character created by Cristina Pineda, whose accessories and art toys are sold and distributed by ¡Ay Güey!. In this way, 5 minutes of animated content were generated, which were projected on a three-dimensional piece of paper, which had the shape of the character seen in profile. Therefore, the audiovisual contents, the paper model were developed and the installation of videomapping was carried out in a branch of ¡Ay Güey! .

My participation in the project was that of art direction in the area of design, the elaboration of the illustrated parts of the projection and as well as the management and production of the three-dimensional piece used.

The production and management of the project was by Blue Labs.

France is in the Air
for the presentation of a new route and introduction of the A380 model
The integral development of the project consisted of a piece of about 5 meters. long by almost 3 high, animations, the piece to scale, the assembly in the event and the subsequent projection of the contents.

In 2015 a Videomapping was developed for the France is in the Air campaign of the Air France airline. The projection of the content was during a press conference in the CDMX in which the brand announced its new direct route Paris – CDMX, and in which they would introduce their A380 aircraft model for the first time in Mexico. My participation in the project was that of art direction in the area of design, the elaboration of the illustrated parts of the projection and as well as the management and production of the three-dimensional piece used. The production and management of the project was by Blue Labs Creative Studio.

Abrir chat
1
¿Dudas? ¡Hagamos tu proyecto realidad!
¡Saludos Capitán!

Soy Avalon IV, tu asistente virtual a bordo de Galahad Studio...

¿Tienes un proyecto en mente? ¡Déjanos orientarte! y recibe un descuento especial, en el primer proyecto que desarrollemos juntos.

Envíanos un mensaje y ¡Comencemos!